Rust PopulationField survey · Rust servers
Observing 91,985 players 11,829 servers 3,812 with someone on 459 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,094habitat unknownfirst seen 25 Sep 2026

My Custom Rust Server

Offline 80.7.146.80:28015 checked 19d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,094
top 64%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:27 UTC19d ago 1 – running 1
Fri 9 Oct, 12:34 UTC20d ago 1 – 1.3 days 1
Thu 8 Oct, 16:42 UTC21d ago 1 – 0.8 days 1
Sun 4 Oct, 18:49 UTC25d ago 1 – 3.9 days 1
Sun 4 Oct, 09:38 UTC25d ago 1 – 0.4 days 1
Wed 30 Sep, 18:44 UTC29d ago 1 – 3.6 days 1
Wed 30 Sep, 10:11 UTC29d ago 1 – 0.4 days 1
Tue 29 Sep, 18:51 UTC30d ago 1 – 0.6 days 1
Tue 29 Sep, 10:10 UTC30d ago 1 – 0.4 days 1
Mon 28 Sep, 19:35 UTC31d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Custom Rust Server rank against other Rust servers?

By player hours over the last seven days, My Custom Rust Server places at #14,094, within the top 64% of ranked servers.

How busy is My Custom Rust Server?

We have no live count for My Custom Rust Server right now. It was last seen 19 days ago.

Lists and tags

What do the server tags on My Custom Rust Server mean?

The game's server browser reads the tags My Custom Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Custom Rust Server?

On Rust Population, My Custom Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on My Custom Rust Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on My Custom Rust Server?

No next wipe can be predicted for My Custom Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 19 days 1 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on My Custom Rust Server?

The name tells you nothing about gather rates: My Custom Rust Server states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does My Custom Rust Server run?

The setup is Rust network protocol 2634 and build 167231 on Windows for My Custom Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Custom Rust Server online, and how reliable is it?

Currently offline, My Custom Rust Server was last seen 19 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 25 September 2026.

Where is My Custom Rust Server located?

A region is not published by My Custom Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 80.7.146.80:28015.

How to join

How do I join My Custom Rust Server?

Either enter client.connect 80.7.146.80:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.