Local Studio
Offline 80.80.194.190:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:12 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Studio rank against other Rust servers?
By player hours over the last seven days, Local Studio places at #15,323, within the top 69% of ranked servers.
How busy is Local Studio?
We have no live count for Local Studio right now. It was last seen 7 days 7 hours ago.
Lists and tags
What do the server tags on Local Studio mean?
The game's server browser reads the tags Local Studio publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Studio?
These Rust Population lists include Local Studio: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Local Studio?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 28 hours in.
What is the wipe schedule on Local Studio?
The record holds too few of Local Studio's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 10 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does Local Studio run?
A procedural map, generated by the game, is in use on Local Studio.
What are the rules and settings on Local Studio?
No gather rate appears in the name of Local Studio. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Local Studio run?
Rust network protocol 2634 and build 167781 on Windows is what Local Studio uses. Steam updates your game automatically, but you need the same protocol to join.
Is Local Studio online, and how reliable is it?
We last saw Local Studio 7 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 October 2026, Rust Population saw it for the first time.
Where is Local Studio located?
No region is published by Local Studio. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 80.80.194.190:28015 is where it lives.
Getting in
How do I join Local Studio?
To connect directly, open Rust's console with F1 and type client.connect 80.80.194.190:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.