DimaRND_Rust
Offline 80.80.98.141:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC17d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DimaRND_Rust rank against other Rust servers?
The last seven days of player hours place DimaRND_Rust at #15,275, within the top 70% of all ranked servers.
How busy is DimaRND_Rust?
DimaRND_Rust is offline at this count; we last saw it 11 days 10 hours ago.
Tags
What do the server tags on DimaRND_Rust mean?
The game's server browser reads the tags DimaRND_Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DimaRND_Rust?
These Rust Population lists include DimaRND_Rust: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on DimaRND_Rust?
Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on DimaRND_Rust?
Too few wipes are on record for DimaRND_Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does DimaRND_Rust run?
A procedural map of size 4,500 from seed 1872944127, generated by the game, is in use on DimaRND_Rust. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on DimaRND_Rust?
No gather rate appears in the name of DimaRND_Rust. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DimaRND_Rust run?
The setup is Rust network protocol 2634 and build 167398 on Linux for DimaRND_Rust. Steam updates your game automatically, but you need the same protocol to join.
Is DimaRND_Rust online, and how reliable is it?
We last saw DimaRND_Rust 11 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 11 October 2026.
Where is DimaRND_Rust located?
Nothing published by DimaRND_Rust states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 80.80.98.141:28015 is where it lives.
Getting in
How do I join DimaRND_Rust?
To connect directly, open Rust's console with F1 and type client.connect 80.80.98.141:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.