Omega Rust PVE Events
Offline 80.82.38.65:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 13:15 UTC, in 1d 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:15 UTC12d ago | 3 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Omega Rust PVE Events rank against other Rust servers?
The last seven days of player hours place Omega Rust PVE Events at #12,920, within the top 60% of all ranked servers.
How busy is Omega Rust PVE Events?
We have no live count for Omega Rust PVE Events right now. It was last seen 12 days 21 hours ago.
Lists and tags
What do the server tags on Omega Rust PVE Events mean?
These are the tags Omega Rust PVE Events publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Omega Rust PVE Events?
Omega Rust PVE Events appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Omega Rust PVE Events?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Omega Rust PVE Events?
The prediction follows its tag, since too few of Omega Rust PVE Events's wipes are on record to confirm the schedule. On Friday 30 October at 13:15 UTC its next wipe is due. The world it runs now dates from 12 days 21 hours ago. The tags state a weekly wipe schedule.
Map and rules
Which map does Omega Rust PVE Events run?
Omega Rust PVE Events uses a map the game generates, procedural, at size 3,500 with seed 9524314. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Omega Rust PVE Events?
Nothing in Omega Rust PVE Events's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Omega Rust PVE Events run?
Rust network protocol 2634 and build 166494 on Windows is what Omega Rust PVE Events uses. Steam updates your game automatically, but you need the same protocol to join.
Is Omega Rust PVE Events online, and how reliable is it?
Currently offline, Omega Rust PVE Events was last seen 12 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.
Where is Omega Rust PVE Events located?
Nothing published by Omega Rust PVE Events states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 80.82.38.65:28015.
Getting in
How do I join Omega Rust PVE Events?
Open the console with F1 in Rust and enter client.connect 80.82.38.65:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.