Twofish Oxide Test Server
Offline 81.100.154.125:28215 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Twofish Oxide Test Server rank against other Rust servers?
By player hours over the last seven days, Twofish Oxide Test Server places at #15,848, within the top 72% of ranked servers.
How busy is Twofish Oxide Test Server?
At this count Twofish Oxide Test Server is offline, with its last sighting 20 days 20 hours ago.
Lists and tags
What do the server tags on Twofish Oxide Test Server mean?
The game's server browser reads the tags Twofish Oxide Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Twofish Oxide Test Server?
Twofish Oxide Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Twofish Oxide Test Server?
The record holds too few of Twofish Oxide Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 16 hours ago the current world was made.
Map and rules
Which map does Twofish Oxide Test Server run?
Twofish Oxide Test Server uses a map the game generates: procedural.
What are the rules and settings on Twofish Oxide Test Server?
No gather rate appears in the name of Twofish Oxide Test Server. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Twofish Oxide Test Server run?
On Windows, Twofish Oxide Test Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Twofish Oxide Test Server online, and how reliable is it?
Offline at the moment, Twofish Oxide Test Server was last seen 20 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.
Where is Twofish Oxide Test Server located?
Nothing published by Twofish Oxide Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 81.100.154.125:28215.
How to join
How do I join Twofish Oxide Test Server?
To connect directly, open Rust's console with F1 and type client.connect 81.100.154.125:28215; or press Launch Rust on this page and Steam opens Rust and joins for you.