Rust PopulationField survey · Rust servers
Observing 61,775 players 11,739 servers 3,380 with someone on 186 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,848habitat unknownfirst seen 6 Oct 2026

Twofish Oxide Test Server

Offline 81.100.154.125:28215 checked 20d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,848
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Twofish Oxide Test Server rank against other Rust servers?

By player hours over the last seven days, Twofish Oxide Test Server places at #15,848, within the top 72% of ranked servers.

How busy is Twofish Oxide Test Server?

At this count Twofish Oxide Test Server is offline, with its last sighting 20 days 20 hours ago.

Lists and tags

What do the server tags on Twofish Oxide Test Server mean?

The game's server browser reads the tags Twofish Oxide Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Twofish Oxide Test Server?

Twofish Oxide Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Twofish Oxide Test Server?

The record holds too few of Twofish Oxide Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 16 hours ago the current world was made.

Map and rules

Which map does Twofish Oxide Test Server run?

Twofish Oxide Test Server uses a map the game generates: procedural.

What are the rules and settings on Twofish Oxide Test Server?

No gather rate appears in the name of Twofish Oxide Test Server. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Twofish Oxide Test Server run?

On Windows, Twofish Oxide Test Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.

Is Twofish Oxide Test Server online, and how reliable is it?

Offline at the moment, Twofish Oxide Test Server was last seen 20 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.

Where is Twofish Oxide Test Server located?

Nothing published by Twofish Oxide Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 81.100.154.125:28215.

How to join

How do I join Twofish Oxide Test Server?

To connect directly, open Rust's console with F1 and type client.connect 81.100.154.125:28215; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.