Twofish Oxide Staging Test Server
Offline 81.100.154.125:28315 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Twofish Oxide Staging Test Server rank against other Rust servers?
The last seven days of player hours place Twofish Oxide Staging Test Server at #16,330, within the top 69% of all ranked servers.
How busy is Twofish Oxide Staging Test Server?
At this count Twofish Oxide Staging Test Server is offline, with its last sighting 28 days ago.
Tags
What do the server tags on Twofish Oxide Staging Test Server mean?
These are the tags Twofish Oxide Staging Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166490 (Build): Game build: 166490; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Twofish Oxide Staging Test Server?
These Rust Population lists include Twofish Oxide Staging Test Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Twofish Oxide Staging Test Server?
The record holds too few of Twofish Oxide Staging Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 28 days 3 hours ago the current world was made.
Settings
Which map does Twofish Oxide Staging Test Server run?
A procedural map, generated by the game, is in use on Twofish Oxide Staging Test Server.
What are the rules and settings on Twofish Oxide Staging Test Server?
The name tells you nothing about gather rates: Twofish Oxide Staging Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Twofish Oxide Staging Test Server run?
Rust network protocol 2634 and build 166490 on Windows is what Twofish Oxide Staging Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is Twofish Oxide Staging Test Server online, and how reliable is it?
Offline at the moment, Twofish Oxide Staging Test Server was last seen 28 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 1 October 2026.
Where is Twofish Oxide Staging Test Server located?
No region is published by Twofish Oxide Staging Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 81.100.154.125:28315.
How to join
How do I join Twofish Oxide Staging Test Server?
Either enter client.connect 81.100.154.125:28315 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.