#RAGS PRODUCTION TEST SERVER
Offline 81.141.14.21:28015 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:23 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does #RAGS PRODUCTION TEST SERVER rank against other Rust servers?
By player hours over the last seven days, #RAGS PRODUCTION TEST SERVER places at #7,202, within the top 32% of ranked servers.
How busy is #RAGS PRODUCTION TEST SERVER?
We have no live count for #RAGS PRODUCTION TEST SERVER right now. It was last seen 1 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on #RAGS PRODUCTION TEST SERVER mean?
What the game's server browser reads from #RAGS PRODUCTION TEST SERVER is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include #RAGS PRODUCTION TEST SERVER?
On Rust Population, #RAGS PRODUCTION TEST SERVER is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on #RAGS PRODUCTION TEST SERVER?
Too few wipes are on record for #RAGS PRODUCTION TEST SERVER to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 5 hours ago the current world was made.
Settings
What are the rules and settings on #RAGS PRODUCTION TEST SERVER?
Nothing in #RAGS PRODUCTION TEST SERVER's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does #RAGS PRODUCTION TEST SERVER run?
Rust network protocol 2635 and build 168909 on Windows is what #RAGS PRODUCTION TEST SERVER uses. The protocol must match for you to join, and Steam updates it for you.
Is #RAGS PRODUCTION TEST SERVER online, and how reliable is it?
Offline at the moment, #RAGS PRODUCTION TEST SERVER was last seen 1 hours ago. Over the last 7 full days, 19 of 168 hours were online, or 11%. The first sighting by Rust Population was on 21 October 2026.
Where is #RAGS PRODUCTION TEST SERVER located?
No region is published by #RAGS PRODUCTION TEST SERVER. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 81.141.14.21:28015 is where it lives.
Getting in
How do I join #RAGS PRODUCTION TEST SERVER?
Open the console with F1 in Rust and enter client.connect 81.141.14.21:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.