Rust PopulationField survey · Rust servers
Observing 34,356 players 11,608 servers 2,818 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,181habitat unknownfirst seen 25 Oct 2026

Test Server

Offline 81.153.158.114:28015 checked 2d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#11,181
top 50%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test Server rank against other Rust servers?

The last seven days of player hours place Test Server at #11,181, within the top 50% of all ranked servers.

How busy is Test Server?

Test Server is offline at this count; we last saw it 2 days 14 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Tags

What do the server tags on Test Server mean?

The game's server browser reads the tags Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Test Server?

On Rust Population, Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on Test Server?

The record holds too few of Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 18 hours ago.

Map and rules

Which map does Test Server run?

Test Server uses a map the game generates: procedural.

What are the rules and settings on Test Server?

No gather rate appears in the name of Test Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Test Server run?

On Windows, Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is Test Server online, and how reliable is it?

Offline at the moment, Test Server was last seen 2 days 14 hours ago. It was up 3% of the time over the last 3 full days, 2 out of 72 hours. On 25 October 2026, Rust Population saw it for the first time.

Where is Test Server located?

A region is not published by Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 81.153.158.114:28015 is where it lives.

Getting in

How do I join Test Server?

To connect directly, open Rust's console with F1 and type client.connect 81.153.158.114:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.