SCRAPNOIR | Sector 05 | Central PvP
Online 81.163.20.131:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:38 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SCRAPNOIR | Sector 05 | Central PvP rank against other Rust servers?
Over the past week it ranks #15,310 for player hours, which puts SCRAPNOIR | Sector 05 | Central PvP in the top 69% of all ranked servers.
How busy is SCRAPNOIR | Sector 05 | Central PvP?
The count reads 0 players on SCRAPNOIR | Sector 05 | Central PvP, which has 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on SCRAPNOIR | Sector 05 | Central PvP mean?
These are the tags SCRAPNOIR | Sector 05 | Central PvP publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs SCRAPNOIR | Sector 05 | Central PvP?
The scrapnoir.com hostname SCRAPNOIR | Sector 05 | Central PvP publishes appears on no other server we track.
Which Rust Population lists and filters include SCRAPNOIR | Sector 05 | Central PvP?
On Rust Population, SCRAPNOIR | Sector 05 | Central PvP is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on SCRAPNOIR | Sector 05 | Central PvP?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on SCRAPNOIR | Sector 05 | Central PvP?
Too few wipes are on record for SCRAPNOIR | Sector 05 | Central PvP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 9 hours ago the current world was made.
Settings
Which map does SCRAPNOIR | Sector 05 | Central PvP run?
A procedural map of size 2,000 from seed 1337, generated by the game, is in use on SCRAPNOIR | Sector 05 | Central PvP. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on SCRAPNOIR | Sector 05 | Central PvP?
The name tells you nothing about gather rates: SCRAPNOIR | Sector 05 | Central PvP states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does SCRAPNOIR | Sector 05 | Central PvP run?
The setup is Rust network protocol 2634 and build 167781 on Linux for SCRAPNOIR | Sector 05 | Central PvP. Your game needs the same protocol to join; Steam takes care of updating it.
Does SCRAPNOIR | Sector 05 | Central PvP run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 19,774 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,761 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is SCRAPNOIR | Sector 05 | Central PvP online, and how reliable is it?
Right now, SCRAPNOIR | Sector 05 | Central PvP is online. Judging by the uptime it reports, the last restart was about 4 days 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 17 October 2026.
Where is SCRAPNOIR | Sector 05 | Central PvP located?
Nothing published by SCRAPNOIR | Sector 05 | Central PvP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 81.163.20.131:28015.
Getting in
How do I join SCRAPNOIR | Sector 05 | Central PvP?
Either enter client.connect 81.163.20.131:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://scrapnoir.com.