A Rust Server
Online 81.17.98.18:10006 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:48 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #10,259, within the top 46% of all ranked servers.
How busy is A Rust Server?
The count reads 0 players on A Rust Server, which has 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 08:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on A Rust Server mean?
What the game's server browser reads from A Rust Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rust Server?
A Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on A Rust Server?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on A Rust Server?
Too few wipes are on record for A Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 2 hours ago.
Settings
Which map does A Rust Server run?
A Rust Server uses a map the game generates, procedural, at size 3,000 with seed 921798635. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Rust Server?
Nothing in A Rust Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does A Rust Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Rust Server run smoothly?
The last 48 hours saw an average of 90 server fps, with 60 as the lowest. Up to 51,559 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,057 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Rust Server online, and how reliable is it?
Right now, A Rust Server is online. About 23 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 81.17.98.18:10006.
Getting in
How do I join A Rust Server?
Either enter client.connect 81.17.98.18:10006 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://rtcwaves.com/.