Jovo's basement
Online 81.170.132.132:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 4 | – | running | 1 |
| Mon 14 Sep, 11:49 UTC45d ago | 3 | halved by day 8 | 17.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Jovo's basement rank against other Rust servers?
Over the past week it ranks #11,257 for player hours, which puts Jovo's basement in the top 50% of all ranked servers.
How busy is Jovo's basement?
Jovo's basement holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 08:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Jovo's basement mean?
What the game's server browser reads from Jovo's basement is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Jovo's basement?
These Rust Population lists include Jovo's basement: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Jovo's basement?
Across its recent wipes the busiest crowds averaged 4 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.
What is the wipe schedule on Jovo's basement?
Its rhythm cannot be told yet: too few of Jovo's basement's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 28 days 2 hours ago the current world was made.
Map and rules
Which map does Jovo's basement run?
Jovo's basement uses a map the game generates, procedural, at size 4,300 with seed 721841139. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Jovo's basement?
Nothing in Jovo's basement's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Jovo's basement run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Jovo's basement. Steam updates your game automatically, but you need the same protocol to join.
Does Jovo's basement run smoothly?
In the last 48 hours, it averaged 87 server fps, with a low of 57. Up to 122,167 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,742 MB. Players feel lag when fps is low and the entity count climbs.
Is Jovo's basement online, and how reliable is it?
You will find Jovo's basement online now. The uptime it reports suggests a restart roughly 7 days ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 14 September 2026.
Where is Jovo's basement located?
No region is published by Jovo's basement. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 81.170.132.132:28015 is where it lives.
How to join
How do I join Jovo's basement?
Either enter client.connect 81.170.132.132:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.