EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]
Online EU 81.170.216.184:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 09:55 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:55 UTC12d ago | 5 | – | running | 0 |
| Fri 2 Oct, 04:15 UTC27d ago | 3 | halved by day 1 | 15.2 days | 0 |
| Wed 23 Sep, 18:05 UTC35d ago | 2 | held half | 8.4 days | 1 |
| Tue 22 Sep, 17:35 UTC36d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] rank against other Rust servers?
Seven-day player hours put EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] at #10,832, or #2,312 in Europe, inside the top 49% of all ranked servers.
How busy is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
Of its 100 slots, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2.
Lists and tags
What do the server tags on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] mean?
What the game's server browser reads from EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
These Rust Population lists include EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]: 2x Rust servers: the live count, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.
Wipe schedule
What does wipe day look like on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
The busiest point of its recent wipes averaged 3 players. 2 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
The prediction follows its tag, since too few of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]'s wipes are on record to confirm the schedule. A wipe is due on Saturday 31 October at 09:55 UTC, the next one. Counted from 12 days 6 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] run?
A procedural map of size 4,500 from seed 3486489, generated by the game, is in use on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Skane Custom Map.
What are the rules and settings on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] advertises a 2x gather rate in its title. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] run?
The setup is Rust network protocol 2635 and build 168909 on Windows for EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. Steam updates your game automatically, but you need the same protocol to join.
Does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] run smoothly?
In the last 48 hours, it averaged 21 server fps, with a low of 9. Entities peaked at 123,914, including buildings, deployables and everything else. The highest memory usage was 5,086 MB. What players experience as lag comes from low fps and a rising entity count.
Is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] online, and how reliable is it?
EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 5 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.
Where is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] located?
With its EU tag, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 81.170.216.184:28015.
Getting in
How do I join EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
To connect directly, open Rust's console with F1 and type client.connect 81.170.216.184:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.