Test Server
Offline 81.196.215.13:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 08:54 UTC5d ago | 1 | – | running | 0 |
| Sat 17 Oct, 10:41 UTC12d ago | 0 | – | 6.9 days | 1 |
| Thu 15 Oct, 16:03 UTC14d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #6,259, within the top 28% of all ranked servers.
How busy is Test Server?
At this count Test Server is offline, with its last sighting 3 days 19 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Test Server mean?
These are the tags Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Test Server?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Test Server?
Irregular times are when Test Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does Test Server run?
Test Server uses a map the game generates: procedural.
What are the rules and settings on Test Server?
Nothing in Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Server online, and how reliable is it?
Currently offline, Test Server was last seen 3 days 19 hours ago. It was up 21% of the time over the last 7 full days, 35 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.
Where is Test Server located?
No region is published by Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 81.196.215.13:28015 is where it lives.
Getting in
How do I join Test Server?
To connect directly, open Rust's console with F1 and type client.connect 81.196.215.13:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.