Rust PopulationField survey · Rust servers
Observing 55,260 players 11,722 servers 3,387 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,292habitat unknownfirst seen 12 Oct 2026

DeepLand | Solo Duo Trio | Weekly

Offline 81.23.151.86:28015 checked 11d ago

moddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#14,292
top 66%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:34 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does DeepLand | Solo Duo Trio | Weekly rank against other Rust servers?

The last seven days of player hours place DeepLand | Solo Duo Trio | Weekly at #14,292, within the top 66% of all ranked servers.

How busy is DeepLand | Solo Duo Trio | Weekly?

DeepLand | Solo Duo Trio | Weekly is offline at this count; we last saw it 11 days 6 hours ago.

Tags

What do the server tags on DeepLand | Solo Duo Trio | Weekly mean?

What the game's server browser reads from DeepLand | Solo Duo Trio | Weekly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include DeepLand | Solo Duo Trio | Weekly?

On Rust Population, DeepLand | Solo Duo Trio | Weekly is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on DeepLand | Solo Duo Trio | Weekly?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on DeepLand | Solo Duo Trio | Weekly?

The record holds too few of DeepLand | Solo Duo Trio | Weekly's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 15 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does DeepLand | Solo Duo Trio | Weekly run?

DeepLand | Solo Duo Trio | Weekly uses a map the game generates, procedural, at size 3,500 with seed 590609892. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on DeepLand | Solo Duo Trio | Weekly?

The name tells you nothing about gather rates: DeepLand | Solo Duo Trio | Weekly states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does DeepLand | Solo Duo Trio | Weekly run?

The setup is Rust network protocol 2634 and build 167584 on Linux for DeepLand | Solo Duo Trio | Weekly. Steam updates your game automatically, but you need the same protocol to join.

Is DeepLand | Solo Duo Trio | Weekly online, and how reliable is it?

Offline at the moment, DeepLand | Solo Duo Trio | Weekly was last seen 11 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 12 October 2026, Rust Population saw it for the first time.

Where is DeepLand | Solo Duo Trio | Weekly located?

No region is published by DeepLand | Solo Duo Trio | Weekly. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 81.23.151.86:28015.

How to join

How do I join DeepLand | Solo Duo Trio | Weekly?

To connect directly, open Rust's console with F1 and type client.connect 81.23.151.86:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.