BRICONE TEST
Offline 81.245.100.57:28115 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BRICONE TEST rank against other Rust servers?
The last seven days of player hours place BRICONE TEST at #15,208, within the top 70% of all ranked servers.
How busy is BRICONE TEST?
At this count BRICONE TEST is offline, with its last sighting 15 days 3 hours ago.
Tags
What do the server tags on BRICONE TEST mean?
These are the tags BRICONE TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include BRICONE TEST?
On Rust Population, BRICONE TEST is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on BRICONE TEST?
Too few wipes are on record for BRICONE TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 13 hours ago.
Map and rules
Which map does BRICONE TEST run?
BRICONE TEST uses a map the game generates: procedural.
What are the rules and settings on BRICONE TEST?
No gather rate appears in the name of BRICONE TEST. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does BRICONE TEST run?
The setup is Rust network protocol 2634 and build 167231 on Windows for BRICONE TEST. The protocol must match for you to join, and Steam updates it for you.
Is BRICONE TEST online, and how reliable is it?
Offline at the moment, BRICONE TEST was last seen 15 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is BRICONE TEST located?
No region is published by BRICONE TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 81.245.100.57:28115.
Getting in
How do I join BRICONE TEST?
Open the console with F1 in Rust and enter client.connect 81.245.100.57:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.