Rust PopulationField survey · Rust servers
Observing 32,056 players 11,618 servers 2,785 with someone on 68 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,351habitat unknownfirst seen 23 Oct 2026

pllm-test-0

Offline 81.27.69.181:28015 checked 5d ago

moddedcarbon

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does pllm-test-0 rank against other Rust servers?

The last seven days of player hours place pllm-test-0 at #15,351, within the top 69% of all ranked servers.

How busy is pllm-test-0?

We have no live count for pllm-test-0 right now. It was last seen 5 days 20 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on pllm-test-0 mean?

These are the tags pllm-test-0 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include pllm-test-0?

pllm-test-0 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on pllm-test-0?

The record holds too few of pllm-test-0's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does pllm-test-0 run?

A procedural map, generated by the game, is in use on pllm-test-0.

What are the rules and settings on pllm-test-0?

The name tells you nothing about gather rates: pllm-test-0 states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does pllm-test-0 run?

Rust network protocol 2635 and build 168909 on Linux is what pllm-test-0 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is pllm-test-0 online, and how reliable is it?

Currently offline, pllm-test-0 was last seen 5 days 20 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. The first sighting by Rust Population was on 23 October 2026.

Where is pllm-test-0 located?

A region is not published by pllm-test-0. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 81.27.69.181:28015.

How to join

How do I join pllm-test-0?

Open the console with F1 in Rust and enter client.connect 81.27.69.181:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.