Rust PopulationField survey · Rust servers
Observing 49,675 players 11,694 servers 3,031 with someone on 104 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,269habitat unknownfirst seen 23 Oct 2026

pllm-test-1

Offline 81.27.69.181:28115 checked 6d ago

moddedcarbon

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does pllm-test-1 rank against other Rust servers?

Over the past week it ranks #15,269 for player hours, which puts pllm-test-1 in the top 69% of all ranked servers.

How busy is pllm-test-1?

pllm-test-1 is offline at this count; we last saw it 6 days 18 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on pllm-test-1 mean?

What the game's server browser reads from pllm-test-1 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include pllm-test-1?

On Rust Population, pllm-test-1 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What is the wipe schedule on pllm-test-1?

The record holds too few of pllm-test-1's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 20 hours ago the current world was made.

Map and rules

Which map does pllm-test-1 run?

pllm-test-1 uses a map the game generates: procedural.

What are the rules and settings on pllm-test-1?

Nothing in pllm-test-1's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does pllm-test-1 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for pllm-test-1. The protocol must match for you to join, and Steam updates it for you.

Is pllm-test-1 online, and how reliable is it?

Offline at the moment, pllm-test-1 was last seen 6 days 18 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. The first sighting by Rust Population was on 23 October 2026.

Where is pllm-test-1 located?

A region is not published by pllm-test-1. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 81.27.69.181:28115.

How to join

How do I join pllm-test-1?

To connect directly, open Rust's console with F1 and type client.connect 81.27.69.181:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.