Rust PopulationField survey · Rust servers
Observing 104,335 players 11,883 servers 3,951 with someone on 530 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,490habitat unknownfirst seen 17 Oct 2026

RoberTitanYT - Private Server

Offline 81.38.38.42:28015 checked 5d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#10,490
top 47%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 12:20 UTC9d ago 1 – running 0
Sun 18 Oct, 09:48 UTC11d ago 1 held half 2.1 days 0
Sat 17 Oct, 17:43 UTC12d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RoberTitanYT - Private Server rank against other Rust servers?

Over the past week it ranks #10,490 for player hours, which puts RoberTitanYT - Private Server in the top 47% of all ranked servers.

How busy is RoberTitanYT - Private Server?

RoberTitanYT - Private Server is offline at this count; we last saw it 5 days 8 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Tags

What do the server tags on RoberTitanYT - Private Server mean?

The game's server browser reads the tags RoberTitanYT - Private Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RoberTitanYT - Private Server?

These Rust Population lists include RoberTitanYT - Private Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on RoberTitanYT - Private Server?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on RoberTitanYT - Private Server?

No next wipe can be predicted for RoberTitanYT - Private Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 9 hours ago.

Map and rules

Which map does RoberTitanYT - Private Server run?

RoberTitanYT - Private Server uses a map the game generates: procedural.

What are the rules and settings on RoberTitanYT - Private Server?

The name tells you nothing about gather rates: RoberTitanYT - Private Server states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RoberTitanYT - Private Server run?

On Windows, RoberTitanYT - Private Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is RoberTitanYT - Private Server online, and how reliable is it?

Currently offline, RoberTitanYT - Private Server was last seen 5 days 8 hours ago. It was up 5% of the time over the last 7 full days, 9 out of 168 hours. On 17 October 2026, Rust Population saw it for the first time.

Where is RoberTitanYT - Private Server located?

No region is published by RoberTitanYT - Private Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 81.38.38.42:28015 is where it lives.

How to join

How do I join RoberTitanYT - Private Server?

Open the console with F1 in Rust and enter client.connect 81.38.38.42:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.