Cobalt Refuge PVE | Custom Skills | No Raid | Zombies
Offline 81.84.81.153:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:48 UTC22d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:24 UTC FW27d ago | 1 | – | 4.5 days | 0 |
| Tue 22 Sep, 09:15 UTC36d ago | 1 | held half | 9.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies rank against other Rust servers?
Over the past week it ranks #16,008 for player hours, which puts Cobalt Refuge PVE | Custom Skills | No Raid | Zombies in the top 72% of all ranked servers.
How busy is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
At this count Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is offline, with its last sighting 22 days 11 hours ago.
Tags
What do the server tags on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies mean?
These are the tags Cobalt Refuge PVE | Custom Skills | No Raid | Zombies publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
These Rust Population lists include Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: Modded Rust servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
No next wipe can be predicted for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies run?
A procedural map, generated by the game, is in use on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies.
What are the rules and settings on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
Nothing in Cobalt Refuge PVE | Custom Skills | No Raid | Zombies's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies run?
On Windows, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies online, and how reliable is it?
We last saw Cobalt Refuge PVE | Custom Skills | No Raid | Zombies 22 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.
Where is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies located?
A region is not published by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 81.84.81.153:28015.
How to join
How do I join Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
Either enter client.connect 81.84.81.153:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.