Rise of the Hunter
Offline 81.99.210.156:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:18 UTC FW27d ago | 2 | – | running | 0 |
| Mon 21 Sep, 07:42 UTC37d ago | 2 | held half | 10.5 days | 0 |
| Sun 20 Sep, 23:47 UTC38d ago | 2 | – | 0.3 days | 0 |
| Sun 20 Sep, 12:09 UTC38d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rise of the Hunter rank against other Rust servers?
Over the past week it ranks #15,956 for player hours, which puts Rise of the Hunter in the top 71% of all ranked servers.
How busy is Rise of the Hunter?
Rise of the Hunter is offline at this count; we last saw it 23 days 4 hours ago.
Tags
What do the server tags on Rise of the Hunter mean?
The game's server browser reads the tags Rise of the Hunter publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rise of the Hunter?
These Rust Population lists include Rise of the Hunter: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rise of the Hunter?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 47 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Rise of the Hunter?
No next wipe can be predicted for Rise of the Hunter, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 11 hours ago the current world was made.
Map and rules
Which map does Rise of the Hunter run?
Rise of the Hunter uses a map the game generates: procedural.
What are the rules and settings on Rise of the Hunter?
No gather rate appears in the name of Rise of the Hunter. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rise of the Hunter run?
On Windows, Rise of the Hunter runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Rise of the Hunter online, and how reliable is it?
We last saw Rise of the Hunter 23 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 September 2026.
Where is Rise of the Hunter located?
A region is not published by Rise of the Hunter. Rust Population does not look up where the machine stands; it shows where the server says it is. 81.99.210.156:28015 is where it lives.
Getting in
How do I join Rise of the Hunter?
Open the console with F1 in Rust and enter client.connect 81.99.210.156:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.