Rise of the Hunters TEST
Offline 81.99.210.156:28115 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 01:04 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rise of the Hunters TEST rank against other Rust servers?
By player hours over the last seven days, Rise of the Hunters TEST places at #16,905, within the top 71% of ranked servers.
How busy is Rise of the Hunters TEST?
At this count Rise of the Hunters TEST is offline, with its last sighting 30 days 3 hours ago.
Tags
What do the server tags on Rise of the Hunters TEST mean?
What the game's server browser reads from Rise of the Hunters TEST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rise of the Hunters TEST?
These Rust Population lists include Rise of the Hunters TEST: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rise of the Hunters TEST?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rise of the Hunters TEST?
Its rhythm cannot be told yet: too few of Rise of the Hunters TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 30 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rise of the Hunters TEST run?
A procedural map, generated by the game, is in use on Rise of the Hunters TEST.
What are the rules and settings on Rise of the Hunters TEST?
Nothing in Rise of the Hunters TEST's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rise of the Hunters TEST run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Rise of the Hunters TEST. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rise of the Hunters TEST online, and how reliable is it?
Offline at the moment, Rise of the Hunters TEST was last seen 30 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.
Where is Rise of the Hunters TEST located?
Nothing published by Rise of the Hunters TEST states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 81.99.210.156:28115 is where it lives.
How to join
How do I join Rise of the Hunters TEST?
To connect directly, open Rust's console with F1 and type client.connect 81.99.210.156:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.