Combat Local - Carbon Dev
Offline 82.115.42.123:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Combat Local - Carbon Dev rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts Combat Local - Carbon Dev in the top 69% of all ranked servers.
How busy is Combat Local - Carbon Dev?
We have no live count for Combat Local - Carbon Dev right now. It was last seen 4 days 13 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Combat Local - Carbon Dev mean?
What the game's server browser reads from Combat Local - Carbon Dev is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Combat Local - Carbon Dev?
Combat Local - Carbon Dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Combat Local - Carbon Dev?
The record holds too few of Combat Local - Carbon Dev's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 19 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Combat Local - Carbon Dev?
Nothing in Combat Local - Carbon Dev's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Combat Local - Carbon Dev run?
Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev uses. Steam updates your game automatically, but you need the same protocol to join.
Is Combat Local - Carbon Dev online, and how reliable is it?
We last saw Combat Local - Carbon Dev 4 days 13 hours ago, and it is offline now. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. It was first seen by Rust Population on 24 October 2026.
Where is Combat Local - Carbon Dev located?
A region is not published by Combat Local - Carbon Dev. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 82.115.42.123:28015.
How to join
How do I join Combat Local - Carbon Dev?
To connect directly, open Rust's console with F1 and type client.connect 82.115.42.123:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.