Rust PopulationField survey · Rust servers
Observing 103,410 players 11,865 servers 3,960 with someone on 555 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,992habitat unknownfirst seen 26 Oct 2026

IKS[211 Devblog]

Offline 82.118.19.130:27015 checked 3d ago

modded

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#13,992
top 63%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does IKS[211 Devblog] rank against other Rust servers?

By player hours over the last seven days, IKS[211 Devblog] places at #13,992, within the top 63% of ranked servers.

How busy is IKS[211 Devblog]?

At this count IKS[211 Devblog] is offline, with its last sighting 3 days 2 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Lists and tags

What do the server tags on IKS[211 Devblog] mean?

The game's server browser reads the tags IKS[211 Devblog] publishes: mp10 (Max players): The server has 10 slots; v2164 (Protocol): Your game needs the same version, protocol 2164, to join; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): Plugins or settings change the game; it is listed under Modded; hb68d7370 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include IKS[211 Devblog]?

IKS[211 Devblog] appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded.

Wipe schedule

What is the wipe schedule on IKS[211 Devblog]?

The record holds too few of IKS[211 Devblog]'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days 21 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on IKS[211 Devblog]?

No gather rate appears in the name of IKS[211 Devblog]. The group limit goes unstated. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does IKS[211 Devblog] run?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is IKS[211 Devblog] online, and how reliable is it?

We last saw IKS[211 Devblog] 3 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. It was first seen by Rust Population on 26 October 2026.

Where is IKS[211 Devblog] located?

No region is published by IKS[211 Devblog]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 82.118.19.130:27015.

Getting in

How do I join IKS[211 Devblog]?

Either enter client.connect 82.118.19.130:27015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players The server has 10 slots.
v2164
Protocol Your game needs the same version, protocol 2164, to join.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) runs on this server.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Other

hb68d7370
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.
stok
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.