Name of Server as Shown on the Client Server List
Offline 82.132.237.17:28015 checked 46d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this count; we last saw it 46 days 8 hours ago.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
What the game's server browser reads from Name of Server as Shown on the Client Server List is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
On Rust Population, Name of Server as Shown on the Client Server List is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm cannot be told yet: too few of Name of Server as Shown on the Client Server List's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 48 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a map the game generates: procedural.
What are the rules and settings on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam updates it for you.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 46 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Name of Server as Shown on the Client Server List located?
A region is not published by Name of Server as Shown on the Client Server List. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 82.132.237.17:28015.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Either enter client.connect 82.132.237.17:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.