Name of Server as Shown on the Client Server List
Offline 82.132.245.163:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:26 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Over the past week it ranks #16,009 for player hours, which puts Name of Server as Shown on the Client Server List in the top 71% of all ranked servers.
How busy is Name of Server as Shown on the Client Server List?
At this count Name of Server as Shown on the Client Server List is offline, with its last sighting 25 days 10 hours ago.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
These Rust Population lists include Name of Server as Shown on the Client Server List: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Name of Server as Shown on the Client Server List?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 10 hours ago the current world was made.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a map the game generates: procedural.
What are the rules and settings on Name of Server as Shown on the Client Server List?
The name tells you nothing about gather rates: Name of Server as Shown on the Client Server List states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
We last saw Name of Server as Shown on the Client Server List 25 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 4 October 2026, Rust Population saw it for the first time.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. The location a server claims is what Rust Population shows, not the place where the machine stands. 82.132.245.163:28015 is where it lives.
How to join
How do I join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 82.132.245.163:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.