Old Gits
Online 82.153.118.107:28045 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:55 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Old Gits rank against other Rust servers?
By player hours over the last seven days, Old Gits places at #12,170, within the top 55% of ranked servers.
How busy is Old Gits?
Of its 50 slots, Old Gits is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Old Gits mean?
The game's server browser reads the tags Old Gits publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Old Gits?
Old Gits appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Old Gits?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Old Gits?
Too few wipes are on record for Old Gits to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does Old Gits run?
Old Gits uses a map the game generates, procedural, at size 3,000 with seed 1376193229. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Old Gits?
The name tells you nothing about gather rates: Old Gits states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Old Gits run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Old Gits. Steam updates your game automatically, but you need the same protocol to join.
Does Old Gits run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 51,060: buildings, deployables and all other objects. Up to 1,996 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Old Gits online, and how reliable is it?
Right now, Old Gits is online. Judging by the uptime it reports, the last restart was about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 14 September 2026.
Where is Old Gits located?
Nothing published by Old Gits states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.153.118.107:28045.
How to join
How do I join Old Gits?
To connect directly, open Rust's console with F1 and type client.connect 82.153.118.107:28045; or press Launch Rust on this page and Steam opens Rust and joins for you.