deLincel - Rust Weekly | Wiped 4/12
Online 82.174.149.31:28022 checked 15m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:43 UTC24d ago | 0 | – | running | 0 |
| Mon 14 Sep, 14:17 UTC44d ago | 1 | halved by day 2 | 20.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does deLincel - Rust Weekly | Wiped 4/12 rank against other Rust servers?
By player hours over the last seven days, deLincel - Rust Weekly | Wiped 4/12 places at #15,339, within the top 69% of ranked servers.
How busy is deLincel - Rust Weekly | Wiped 4/12?
The count reads 0 players on deLincel - Rust Weekly | Wiped 4/12, which has 250 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on deLincel - Rust Weekly | Wiped 4/12 mean?
The game's server browser reads the tags deLincel - Rust Weekly | Wiped 4/12 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include deLincel - Rust Weekly | Wiped 4/12?
On Rust Population, deLincel - Rust Weekly | Wiped 4/12 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on deLincel - Rust Weekly | Wiped 4/12?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on deLincel - Rust Weekly | Wiped 4/12?
The record holds too few of deLincel - Rust Weekly | Wiped 4/12's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 13 hours ago.
Settings
Which map does deLincel - Rust Weekly | Wiped 4/12 run?
The map on deLincel - Rust Weekly | Wiped 4/12 is procedural, made by the game at size 4,500 from seed 1057629265. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on deLincel - Rust Weekly | Wiped 4/12?
Nothing in deLincel - Rust Weekly | Wiped 4/12's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does deLincel - Rust Weekly | Wiped 4/12 run?
Rust network protocol 2635 and build 168909 on Linux is what deLincel - Rust Weekly | Wiped 4/12 uses. The protocol must match for you to join, and Steam updates it for you.
Does deLincel - Rust Weekly | Wiped 4/12 run smoothly?
It ran at 83 server fps on average over the last 48 hours, and never went below 31. Up to 121,068 entities were present, counting buildings, deployables and everything else. Up to 4,250 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is deLincel - Rust Weekly | Wiped 4/12 online, and how reliable is it?
deLincel - Rust Weekly | Wiped 4/12 is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 days 16 hours ago. Over the last 7 full days, 120 of 168 hours were online, or 71%. On 13 September 2026, Rust Population saw it for the first time.
Where is deLincel - Rust Weekly | Wiped 4/12 located?
A region is not published by deLincel - Rust Weekly | Wiped 4/12. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 82.174.149.31:28022.
Getting in
How do I join deLincel - Rust Weekly | Wiped 4/12?
To connect directly, open Rust's console with F1 and type client.connect 82.174.149.31:28022; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.delincel.com/.