Dev server
Offline 82.194.24.75:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 18:10 UTC44d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dev server rank against other Rust servers?
Over the past week it ranks #15,419 for player hours, which puts Dev server in the top – of all ranked servers.
How busy is Dev server?
Dev server is offline at this count; we last saw it 44 days ago.
Lists and tags
What do the server tags on Dev server mean?
The game's server browser reads the tags Dev server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Dev server?
Dev server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Dev server?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Dev server?
Too few wipes are on record for Dev server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 44 days ago.
Map and rules
What are the rules and settings on Dev server?
No gather rate appears in the name of Dev server. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Dev server run?
On Linux, Dev server runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is Dev server online, and how reliable is it?
Currently offline, Dev server was last seen 44 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.
Where is Dev server located?
Nothing published by Dev server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.194.24.75:28015.
How to join
How do I join Dev server?
Either enter client.connect 82.194.24.75:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.