Dev server
Offline 82.194.25.20:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dev server rank against other Rust servers?
Over the past week it ranks #15,497 for player hours, which puts Dev server in the top – of all ranked servers.
How busy is Dev server?
At this count Dev server is offline, with its last sighting 42 days 16 hours ago.
Tags
What do the server tags on Dev server mean?
These are the tags Dev server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Dev server?
Dev server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Dev server?
Too few wipes are on record for Dev server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 42 days 16 hours ago the current world was made.
Settings
Which map does Dev server run?
The map on Dev server is procedural, made by the game.
What are the rules and settings on Dev server?
Nothing in Dev server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Dev server run?
Rust network protocol 2633 and build 163794 on Linux is what Dev server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Dev server online, and how reliable is it?
We last saw Dev server 42 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.
Where is Dev server located?
No region is published by Dev server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 82.194.25.20:28015.
Getting in
How do I join Dev server?
Open the console with F1 in Rust and enter client.connect 82.194.25.20:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.