Dev server
Offline 82.194.25.36:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dev server rank against other Rust servers?
The last seven days of player hours place Dev server at #15,515, within the top – of all ranked servers.
How busy is Dev server?
Dev server is offline at this count; we last saw it 38 days 16 hours ago.
Lists and tags
What do the server tags on Dev server mean?
What the game's server browser reads from Dev server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Dev server?
On Rust Population, Dev server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Dev server?
The record holds too few of Dev server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 39 days 13 hours ago the current world was made.
Settings
What are the rules and settings on Dev server?
Nothing in Dev server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Dev server run?
Rust network protocol 2633 and build 163794 on Linux is what Dev server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Dev server online, and how reliable is it?
Currently offline, Dev server was last seen 38 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is Dev server located?
Nothing published by Dev server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 82.194.25.36:28015.
How to join
How do I join Dev server?
Open the console with F1 in Rust and enter client.connect 82.194.25.36:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.