Rustside
Online EU 82.196.117.16:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU, and #199 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rustside rank against other Rust servers?
Seven-day player hours put Rustside at #15,344, or #2,551 in Europe, inside the top 69% of all ranked servers. It places #199 among servers of the solo kind.
How busy is Rustside?
Rustside holds 0 players at the moment, out of 300 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Rustside mean?
The game's server browser reads the tags Rustside publishes: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): 300 slots are available; ts1 (Group limit): The team limit is 1; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rustside?
On Rust Population, Rustside is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and Solo Rust servers, counted live. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Rustside?
Estimated from the force wipe, that is Rustside's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 20 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Rustside run?
The map on Rustside is procedural, made by the game at size 3,300 from seed 1631281710. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rustside?
Nothing in Rustside's name says how gather works. No teams here; you play alone. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rustside run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Rustside. The protocol must match for you to join, and Steam updates it for you.
Does Rustside run smoothly?
The last 48 hours saw an average of 145 server fps, with 62 as the lowest. Entities peaked at 56,639, including buildings, deployables and everything else. Up to 2,242 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Rustside online, and how reliable is it?
Rustside is up and running at the moment. About 43 hours ago, it restarted, according to its uptime. The first sighting by Rust Population was on 28 October 2026.
Where is Rustside located?
With its EU tag, Rustside places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 82.196.117.16:28015.
Getting in
How do I join Rustside?
Either enter client.connect 82.196.117.16:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.