Server name on in-game server list
Offline 82.208.112.67:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server name on in-game server list rank against other Rust servers?
Over the past week it ranks #15,385 for player hours, which puts Server name on in-game server list in the top 70% of all ranked servers.
How busy is Server name on in-game server list?
At this count Server name on in-game server list is offline, with its last sighting 8 days 16 hours ago.
Tags
What do the server tags on Server name on in-game server list mean?
The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Server name on in-game server list?
On Rust Population, Server name on in-game server list is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on Server name on in-game server list?
Too few wipes are on record for Server name on in-game server list to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 8 days 16 hours ago the current world was made.
Settings
Which map does Server name on in-game server list run?
The map on Server name on in-game server list is procedural, made by the game.
What are the rules and settings on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Server name on in-game server list run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Server name on in-game server list. Your game needs the same protocol to join; Steam takes care of updating it.
Is Server name on in-game server list online, and how reliable is it?
Currently offline, Server name on in-game server list was last seen 8 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 October 2026.
Where is Server name on in-game server list located?
A region is not published by Server name on in-game server list. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 82.208.112.67:28015.
Getting in
How do I join Server name on in-game server list?
Open the console with F1 in Rust and enter client.connect 82.208.112.67:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.