P.I.P RUST Test Server
Offline 82.21.2.10:10246 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:12 UTC24d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does P.I.P RUST Test Server rank against other Rust servers?
Over the past week it ranks #16,004 for player hours, which puts P.I.P RUST Test Server in the top 70% of all ranked servers.
How busy is P.I.P RUST Test Server?
We have no live count for P.I.P RUST Test Server right now. It was last seen 24 days 4 hours ago.
Lists and tags
What do the server tags on P.I.P RUST Test Server mean?
What the game's server browser reads from P.I.P RUST Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include P.I.P RUST Test Server?
These Rust Population lists include P.I.P RUST Test Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on P.I.P RUST Test Server?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on P.I.P RUST Test Server?
Too few wipes are on record for P.I.P RUST Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 13 hours ago.
Map and rules
Which map does P.I.P RUST Test Server run?
P.I.P RUST Test Server uses a map the game generates: procedural.
What are the rules and settings on P.I.P RUST Test Server?
Nothing in P.I.P RUST Test Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does P.I.P RUST Test Server run?
Rust network protocol 2634 and build 166652 on Linux is what P.I.P RUST Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is P.I.P RUST Test Server online, and how reliable is it?
Currently offline, P.I.P RUST Test Server was last seen 24 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is P.I.P RUST Test Server located?
No region is published by P.I.P RUST Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.21.2.10:10246.
Getting in
How do I join P.I.P RUST Test Server?
Open the console with F1 in Rust and enter client.connect 82.21.2.10:10246. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.