LVSTestLabo
Online 82.21.2.12:10255 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:04 UTC1d ago | – | – | running | 0 |
| Mon 5 Oct, 10:03 UTC23d ago | 3 | halved by day 2 | 22 days | 0 |
| Thu 1 Oct, 19:49 UTC FW27d ago | 0 | – | 3.6 days | 0 |
| Mon 14 Sep, 22:09 UTC44d ago | 3 | halved by day 15 | 16.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LVSTestLabo rank against other Rust servers?
Over the past week it ranks #15,013 for player hours, which puts LVSTestLabo in the top 67% of all ranked servers.
How busy is LVSTestLabo?
LVSTestLabo holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 14:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on LVSTestLabo mean?
These are the tags LVSTestLabo publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LVSTestLabo?
LVSTestLabo appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on LVSTestLabo?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 26 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8.5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on LVSTestLabo?
There is no next wipe to predict: LVSTestLabo wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 hours ago, that is how long the current world has stood.
Settings
Which map does LVSTestLabo run?
The map on LVSTestLabo is procedural, made by the game at size 3,000 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on LVSTestLabo?
The name tells you nothing about gather rates: LVSTestLabo states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does LVSTestLabo run?
Rust network protocol 2635 and build 168909 on Linux is what LVSTestLabo uses. The protocol must match for you to join, and Steam updates it for you.
Does LVSTestLabo run smoothly?
The last 48 hours saw an average of 21 server fps, with 10 as the lowest. The entity count reached 51,743: buildings, deployables and all other objects. The highest memory usage was 2,336 MB. Players feel lag when fps is low and the entity count climbs.
Is LVSTestLabo online, and how reliable is it?
LVSTestLabo is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is LVSTestLabo located?
No region is published by LVSTestLabo. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.21.2.12:10255.
How to join
How do I join LVSTestLabo?
Open the console with F1 in Rust and enter client.connect 82.21.2.12:10255. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/d9KAwDeRAP.