Rust PopulationField survey · Rust servers
Observing 50,509 players 11,676 servers 3,178 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,013habitat unknownfirst seen 13 Sep 2026

LVSTestLabo

Online 82.21.2.12:10255 checked 9m ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#15,013
top 67%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75110:0019:0004:0013:0023:0008:00Wiped Tue 27 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040010:0019:0004:0013:0023:0008:00Wiped Tue 27 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:04 UTC1d ago – – running 0
Mon 5 Oct, 10:03 UTC23d ago 3 halved by day 2 22 days 0
Thu 1 Oct, 19:49 UTC FW27d ago 0 – 3.6 days 0
Mon 14 Sep, 22:09 UTC44d ago 3 halved by day 15 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LVSTestLabo rank against other Rust servers?

Over the past week it ranks #15,013 for player hours, which puts LVSTestLabo in the top 67% of all ranked servers.

How busy is LVSTestLabo?

LVSTestLabo holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 14:00 UTC, averaging 0 players.

Lists and tags

What do the server tags on LVSTestLabo mean?

These are the tags LVSTestLabo publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include LVSTestLabo?

LVSTestLabo appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on LVSTestLabo?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 26 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on LVSTestLabo?

There is no next wipe to predict: LVSTestLabo wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 hours ago, that is how long the current world has stood.

Settings

Which map does LVSTestLabo run?

The map on LVSTestLabo is procedural, made by the game at size 3,000 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on LVSTestLabo?

The name tells you nothing about gather rates: LVSTestLabo states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does LVSTestLabo run?

Rust network protocol 2635 and build 168909 on Linux is what LVSTestLabo uses. The protocol must match for you to join, and Steam updates it for you.

Does LVSTestLabo run smoothly?

The last 48 hours saw an average of 21 server fps, with 10 as the lowest. The entity count reached 51,743: buildings, deployables and all other objects. The highest memory usage was 2,336 MB. Players feel lag when fps is low and the entity count climbs.

Is LVSTestLabo online, and how reliable is it?

LVSTestLabo is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is LVSTestLabo located?

No region is published by LVSTestLabo. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.21.2.12:10255.

How to join

How do I join LVSTestLabo?

Open the console with F1 in Rust and enter client.connect 82.21.2.12:10255. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/d9KAwDeRAP.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.