Rust PvE LoVeServer
Online 82.21.2.15:10289 checked 5m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC26d ago | 57 | – | running | 1 |
| Thu 1 Oct, 20:14 UTC FW27d ago | 57 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust PvE LoVeServer rank against other Rust servers?
By player hours over the last seven days, Rust PvE LoVeServer places at #1,020, within the top 5% of ranked servers.
How busy is Rust PvE LoVeServer?
The count reads 2 players on Rust PvE LoVeServer, which has 80 slots. Seven days of counting give an average of 9 players and a peak of 34. The busiest hour in the last 48 was 13:00 UTC, when an average of 25 players were on.
Lists and tags
What do the server tags on Rust PvE LoVeServer mean?
The game's server browser reads the tags Rust PvE LoVeServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): The server has 80 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust PvE LoVeServer?
Rust PvE LoVeServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust PvE LoVeServer?
Averaged over recent wipes, 57 players were counted at the busiest point. 32 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust PvE LoVeServer?
Its rhythm cannot be told yet: too few of Rust PvE LoVeServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does Rust PvE LoVeServer run?
Rust PvE LoVeServer uses a map the game generates, procedural, at size 5,000 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Rust PvE LoVeServer?
Nothing in Rust PvE LoVeServer's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust PvE LoVeServer run?
On Linux, Rust PvE LoVeServer runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Rust PvE LoVeServer run smoothly?
In the last 48 hours, it averaged 43 server fps, with a low of 10. Up to 218,366 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,429 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rust PvE LoVeServer online, and how reliable is it?
Rust PvE LoVeServer is up and running at the moment. About 3 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Rust PvE LoVeServer located?
A region is not published by Rust PvE LoVeServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.21.2.15:10289.
How to join
How do I join Rust PvE LoVeServer?
To connect directly, open Rust's console with F1 and type client.connect 82.21.2.15:10289; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/d9KAwDeRAP.