test 290011
Offline EA 82.21.2.4:4110 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 85% in EA, and #193 of the solo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 08:12 UTC, in 22h. Every Friday at 08:12 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:12 UTC6d ago | 1 | – | running | 0 |
| Fri 16 Oct, 07:51 UTC13d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 08:24 UTC20d ago | 1 | halved by day 5 | 7 days | 0 |
| Fri 2 Oct, 04:43 UTC27d ago | 1 | held half | 7.2 days | 0 |
| Fri 25 Sep, 06:28 UTC34d ago | 1 | held half | 6.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test 290011 rank against other Rust servers?
On player hours over the last seven days test 290011 is #13,092, #477 in Asia, placing it in the top 59% of ranked servers. It places #193 among servers of the solo kind.
How busy is test 290011?
We have no live count for test 290011 right now. It was last seen 6 days 1 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on test 290011 mean?
The game's server browser reads the tags test 290011 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): You can join up to 3 slots; ts1 (Group limit): The team limit is 1; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test 290011?
test 290011 appears among the Rust Population lists that follow: Community servers, field-listed, Solo Rust servers, counted live and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on test 290011?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.5.
What is the wipe schedule on test 290011?
Counted by rhythm, test 290011 wipes every Friday at 08:12 UTC. Due on Friday 30 October at 08:12 UTC is its next wipe. The world it runs now dates from 6 days 1 hours ago. A weekly wipe schedule is published in its tags.
Map and rules
Which map does test 290011 run?
test 290011 uses a map the game generates, procedural, at size 3,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on test 290011?
No gather rate appears in the name of test 290011. No teams here; you play alone. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does test 290011 run?
Rust network protocol 2635 and build 168909 on Linux is what test 290011 uses. Steam updates your game automatically, but you need the same protocol to join.
Is test 290011 online, and how reliable is it?
We last saw test 290011 6 days 1 hours ago, and it is offline now. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is test 290011 located?
By its EA tag, test 290011 says it is in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 82.21.2.4:4110 is where it lives.
How to join
How do I join test 290011?
To connect directly, open Rust's console with F1 and type client.connect 82.21.2.4:4110; or press Launch Rust on this page and Steam opens Rust and joins for you.