Rust PopulationField survey · Rust servers
Observing 66,925 players 11,786 servers 3,511 with someone on 190 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,773habitat unknownfirst seen 13 Sep 2026

OT Events

Online 82.215.64.19:28021 checked 8m ago

moddedoxide

Measurements

Players now
0/ ?
7-day average
3
peak 82
Rank
#1,773
top 8%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75113:0022:0007:0016:0002:0011:00Wiped Tue 27 Oct, 20:15 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
01020304013:0022:0007:0016:0002:0011:00Wiped Tue 27 Oct, 20:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
55
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 14 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:15 UTC1d ago – – running 1
Sat 24 Oct, 12:43 UTC4d ago 82+1 queue halved by day 1 3.3 days 0
Fri 23 Oct, 19:59 UTC5d ago 82+1 queue – 0.7 days 0
Wed 14 Oct, 14:04 UTC14d ago 0 – 9.2 days 0
Thu 24 Sep, 03:14 UTC35d ago 1 halved by day 1 20.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OT Events rank against other Rust servers?

Over the past week it ranks #1,773 for player hours, which puts OT Events in the top 8% of all ranked servers.

How busy is OT Events?

OT Events is carrying 0 players as of this count. We counted an average of 3 players in the past week, with 82 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on OT Events mean?

These are the tags OT Events publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts100 (Group limit): The team limit is 100; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include OT Events?

On Rust Population, OT Events is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on OT Events?

Across its recent wipes the busiest crowds averaged 55 players. Peaking 4 hours into the latest wipe, the crowd had 1 more waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on OT Events?

There is no next wipe to predict: OT Events wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 39 hours ago the current world was made.

Map and rules

Which map does OT Events run?

A procedural map of size 5,000 from seed 1337, generated by the game, is in use on OT Events. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on OT Events?

No gather rate appears in the name of OT Events. The group limit is 100 players. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does OT Events run?

On Linux, OT Events runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does OT Events run smoothly?

It ran at 40 server fps on average over the last 48 hours, and never went below 40. Up to 48,489 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,904 MB. Players feel lag when fps is low and the entity count climbs.

Is OT Events online, and how reliable is it?

Right now, OT Events is online. The uptime it reports suggests a restart roughly 37 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is OT Events located?

No region is published by OT Events. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 82.215.64.19:28021 is where it lives.

How to join

How do I join OT Events?

To connect directly, open Rust's console with F1 and type client.connect 82.215.64.19:28021; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts100
Group limit The team limit is 100.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.