RustBlitz
Online 82.25.45.38:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:50 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustBlitz rank against other Rust servers?
By player hours over the last seven days, RustBlitz places at #15,194, within the top 68% of ranked servers.
How busy is RustBlitz?
Of its 1 slots, RustBlitz is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on RustBlitz mean?
The game's server browser reads the tags RustBlitz publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustBlitz?
These Rust Population lists include RustBlitz: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RustBlitz?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustBlitz?
Its rhythm cannot be told yet: too few of RustBlitz's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 13 days 5 hours ago.
Settings
Which map does RustBlitz run?
RustBlitz uses a map the game generates, procedural, at size 1,000 with seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustBlitz?
The name tells you nothing about gather rates: RustBlitz states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustBlitz run?
Rust network protocol 2635 and build 168909 on Linux is what RustBlitz uses. Steam updates your game automatically, but you need the same protocol to join.
Does RustBlitz run smoothly?
It ran at 240 server fps on average over the last 48 hours, and never went below 240. The entity count reached 4,587: buildings, deployables and all other objects. The highest memory usage was 1,253 MB. Players feel lag when fps is low and the entity count climbs.
Is RustBlitz online, and how reliable is it?
You will find RustBlitz online now. About 2 days 18 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 24 September 2026, Rust Population saw it for the first time.
Where is RustBlitz located?
No region is published by RustBlitz. The location a server claims is what Rust Population shows, not the place where the machine stands. 82.25.45.38:28015 is where it lives.
How to join
How do I join RustBlitz?
To connect directly, open Rust's console with F1 and type client.connect 82.25.45.38:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.