Rust PopulationField survey · Rust servers
Observing 71,890 players 11,736 servers 3,632 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,432us4first seen 13 Sep 2026

lab-server

Online 82.43.227.248:28015 checked 8m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
213d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does lab-server rank against other Rust servers?

By player hours over the last seven days, lab-server places at #15,432, within the top 69% of ranked servers.

How busy is lab-server?

lab-server holds 0 players at the moment, out of 10 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on lab-server mean?

These are the tags lab-server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2622 (Protocol): The protocol is 2622; a different version will not connect; cs146875 (Build): This server runs game build 146875; ptrak (Networking): The network layer is RakNet, the game's standard; $rus4 (Region code): The code for this server's region is us4; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include lab-server?

On Rust Population, lab-server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on lab-server?

Too few wipes are on record for lab-server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 213 days 23 hours ago, that is how long the current world has stood.

Map and rules

Which map does lab-server run?

A procedural map, generated by the game, is in use on lab-server.

What are the rules and settings on lab-server?

The name tells you nothing about gather rates: lab-server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does lab-server run?

The setup is Rust network protocol 2622 and build 146875 on Linux for lab-server. Your game needs the same protocol to join; Steam takes care of updating it.

Is lab-server online, and how reliable is it?

lab-server is up and running at the moment. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is lab-server located?

Nothing from lab-server names a region, but its region code is us4. Rust Population does not look up where the machine stands; it shows where the server says it is. 82.43.227.248:28015 is where it lives.

How to join

How do I join lab-server?

Either enter client.connect 82.43.227.248:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$rus4,v2622,gmvanilla,cs146875,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2622
Protocol The protocol is 2622; a different version will not connect.
cs146875
Build This server runs game build 146875.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus4
Region code The code for this server's region is us4.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.