Rust PopulationField survey · Rust servers
Observing 92,814 players 11,837 servers 3,817 with someone on 496 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,865habitat unknownfirst seen 13 Sep 2026

TEST SERVER

Offline 82.67.108.110:28025 checked 20d ago

moddedcarbon

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#14,865
top 67%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:14 UTC25d ago 1 – running 0
Fri 2 Oct, 08:55 UTC27d ago 1 – 2.3 days 0
Thu 1 Oct, 18:25 UTC FW28d ago 1 – 0.6 days 1
Thu 24 Sep, 14:07 UTC35d ago 1 – 7.2 days 0
Tue 22 Sep, 11:10 UTC37d ago 1 – 2.1 days 0
Tue 15 Sep, 16:39 UTC44d ago 1 halved by day 3 6.8 days 0
Sun 13 Sep, 18:15 UTC46d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST SERVER rank against other Rust servers?

The last seven days of player hours place TEST SERVER at #14,865, within the top 67% of all ranked servers.

How busy is TEST SERVER?

TEST SERVER is offline at this count; we last saw it 20 days 23 hours ago.

Tags

What do the server tags on TEST SERVER mean?

What the game's server browser reads from TEST SERVER is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TEST SERVER?

These Rust Population lists include TEST SERVER: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on TEST SERVER?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on TEST SERVER?

There is no next wipe to predict: TEST SERVER wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 3 hours ago the current world was made.

Map and rules

Which map does TEST SERVER run?

TEST SERVER uses a map the game generates: procedural.

What are the rules and settings on TEST SERVER?

No gather rate appears in the name of TEST SERVER. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does TEST SERVER run?

On Linux, TEST SERVER runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam updates it for you.

Is TEST SERVER online, and how reliable is it?

We last saw TEST SERVER 20 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is TEST SERVER located?

Nothing published by TEST SERVER states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.67.108.110:28025.

How to join

How do I join TEST SERVER?

To connect directly, open Rust's console with F1 and type client.connect 82.67.108.110:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build This server runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.