iLiker
Offline 83.139.151.8:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:36 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 07:48 UTC26d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does iLiker rank against other Rust servers?
By player hours over the last seven days, iLiker places at #15,236, within the top 70% of ranked servers.
How busy is iLiker?
We have no live count for iLiker right now. It was last seen 14 days ago.
Lists and tags
What do the server tags on iLiker mean?
What the game's server browser reads from iLiker is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include iLiker?
On Rust Population, iLiker is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on iLiker?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on iLiker?
Too few wipes are on record for iLiker to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 12 hours ago the current world was made.
Settings
Which map does iLiker run?
The map on iLiker is procedural, made by the game.
What are the rules and settings on iLiker?
The name tells you nothing about gather rates: iLiker states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does iLiker run?
The setup is Rust network protocol 2634 and build 166652 on Windows for iLiker. Steam updates your game automatically, but you need the same protocol to join.
Is iLiker online, and how reliable is it?
We last saw iLiker 14 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is iLiker located?
No region is published by iLiker. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 83.139.151.8:28015.
How to join
How do I join iLiker?
To connect directly, open Rust's console with F1 and type client.connect 83.139.151.8:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.