TEST MAP - not the main server
Offline 83.141.24.148:28025 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST MAP - not the main server rank against other Rust servers?
By player hours over the last seven days, TEST MAP - not the main server places at #16,557, within the top 70% of ranked servers.
How busy is TEST MAP - not the main server?
TEST MAP - not the main server is offline at this count; we last saw it 27 days 19 hours ago.
Lists and tags
What do the server tags on TEST MAP - not the main server mean?
These are the tags TEST MAP - not the main server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST MAP - not the main server?
On Rust Population, TEST MAP - not the main server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TEST MAP - not the main server?
The record holds too few of TEST MAP - not the main server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 19 hours ago.
Settings
Which map does TEST MAP - not the main server run?
TEST MAP - not the main server uses a map the game generates: procedural.
What are the rules and settings on TEST MAP - not the main server?
Nothing in TEST MAP - not the main server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST MAP - not the main server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for TEST MAP - not the main server. Steam updates your game automatically, but you need the same protocol to join.
Is TEST MAP - not the main server online, and how reliable is it?
We last saw TEST MAP - not the main server 27 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is TEST MAP - not the main server located?
A region is not published by TEST MAP - not the main server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 83.141.24.148:28025.
Getting in
How do I join TEST MAP - not the main server?
Open the console with F1 in Rust and enter client.connect 83.141.24.148:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.