Rust PopulationField survey · Rust servers
Observing 43,541 players 11,644 servers 3,049 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,191habitat unknownfirst seen 13 Sep 2026

CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 11m ago

moddedcarbon

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#7,191
top 32%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5211:0020:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608011:0020:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:59 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CrypticRedHats Public Branch Development Server rank against other Rust servers?

By player hours over the last seven days, CrypticRedHats Public Branch Development Server places at #7,191, within the top 32% of ranked servers.

How busy is CrypticRedHats Public Branch Development Server?

The count reads 0 players on CrypticRedHats Public Branch Development Server, which has 500 slots. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 14:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on CrypticRedHats Public Branch Development Server mean?

What the game's server browser reads from CrypticRedHats Public Branch Development Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include CrypticRedHats Public Branch Development Server?

These Rust Population lists include CrypticRedHats Public Branch Development Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on CrypticRedHats Public Branch Development Server?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on CrypticRedHats Public Branch Development Server?

Too few wipes are on record for CrypticRedHats Public Branch Development Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 1 hours ago.

Map and rules

Which map does CrypticRedHats Public Branch Development Server run?

CrypticRedHats Public Branch Development Server uses a map the game generates, procedural, at size 4,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on CrypticRedHats Public Branch Development Server?

Nothing in CrypticRedHats Public Branch Development Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does CrypticRedHats Public Branch Development Server run?

Rust network protocol 2635 and build 168909 on Linux is what CrypticRedHats Public Branch Development Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does CrypticRedHats Public Branch Development Server run smoothly?

In the last 48 hours, it averaged 44 server fps, with a low of 40. The entity count reached 85,768: buildings, deployables and all other objects. The highest memory usage was 2,870 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is CrypticRedHats Public Branch Development Server online, and how reliable is it?

CrypticRedHats Public Branch Development Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 43 hours ago. Over the last 7 full days, 79 of 168 hours were online, or 47%. On 13 September 2026, Rust Population saw it for the first time.

Where is CrypticRedHats Public Branch Development Server located?

A region is not published by CrypticRedHats Public Branch Development Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 83.151.204.153:28015.

Getting in

How do I join CrypticRedHats Public Branch Development Server?

Open the console with F1 in Rust and enter client.connect 83.151.204.153:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/GevAn9jzCr.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.