Local stability test (flat)
Offline 83.190.130.89:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local stability test (flat) rank against other Rust servers?
Over the past week it ranks #12,863 for player hours, which puts Local stability test (flat) in the top 60% of all ranked servers.
How busy is Local stability test (flat)?
We have no live count for Local stability test (flat) right now. It was last seen 12 days 16 hours ago.
Lists and tags
What do the server tags on Local stability test (flat) mean?
What the game's server browser reads from Local stability test (flat) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local stability test (flat)?
Local stability test (flat) appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Local stability test (flat)?
The record holds too few of Local stability test (flat)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 61 days 22 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Local stability test (flat)?
No gather rate appears in the name of Local stability test (flat). The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Local stability test (flat) run?
The setup is Rust network protocol 2632 and build 161125 on Windows for Local stability test (flat). The protocol must match for you to join, and Steam updates it for you.
Is Local stability test (flat) online, and how reliable is it?
We last saw Local stability test (flat) 12 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.
Where is Local stability test (flat) located?
Nothing published by Local stability test (flat) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 83.190.130.89:28015 is where it lives.
Getting in
How do I join Local stability test (flat)?
To connect directly, open Rust's console with F1 and type client.connect 83.190.130.89:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.