MORPH_Solo_PvE
Offline 83.194.84.25:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MORPH_Solo_PvE rank against other Rust servers?
By player hours over the last seven days, MORPH_Solo_PvE places at #15,427, within the top – of ranked servers.
How busy is MORPH_Solo_PvE?
MORPH_Solo_PvE is offline at this count; we last saw it 39 days 21 hours ago.
Tags
What do the server tags on MORPH_Solo_PvE mean?
The game's server browser reads the tags MORPH_Solo_PvE publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MORPH_Solo_PvE?
These Rust Population lists include MORPH_Solo_PvE: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MORPH_Solo_PvE?
Too few wipes are on record for MORPH_Solo_PvE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 68 days 7 hours ago.
Settings
Which map does MORPH_Solo_PvE run?
A procedural map, generated by the game, is in use on MORPH_Solo_PvE.
What are the rules and settings on MORPH_Solo_PvE?
No gather rate appears in the name of MORPH_Solo_PvE. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does MORPH_Solo_PvE run?
The setup is Rust network protocol 2632 and build 161125 on Windows for MORPH_Solo_PvE. Your game needs the same protocol to join; Steam takes care of updating it.
Is MORPH_Solo_PvE online, and how reliable is it?
We last saw MORPH_Solo_PvE 39 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 September 2026.
Where is MORPH_Solo_PvE located?
Nothing published by MORPH_Solo_PvE states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 83.194.84.25:28015.
How to join
How do I join MORPH_Solo_PvE?
To connect directly, open Rust's console with F1 and type client.connect 83.194.84.25:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.