X-PUNCH PvE & PvP [loot x2]
Online EA 83.217.29.4:27017 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does X-PUNCH PvE & PvP [loot x2] rank against other Rust servers?
X-PUNCH PvE & PvP [loot x2] ranks #4,560 on seven-day player hours, #362 in Asia, and sits in the top 21% of all ranked servers.
How busy is X-PUNCH PvE & PvP [loot x2]?
The count reads 0 players on X-PUNCH PvE & PvP [loot x2], which has 100 slots. Seven days of counting give an average of 0 players and a peak of 3. In the last 48 hours the peak hour came at 11:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on X-PUNCH PvE & PvP [loot x2] mean?
What the game's server browser reads from X-PUNCH PvE & PvP [loot x2] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include X-PUNCH PvE & PvP [loot x2]?
X-PUNCH PvE & PvP [loot x2] appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on X-PUNCH PvE & PvP [loot x2]?
An estimate from the force wipe gives X-PUNCH PvE & PvP [loot x2]'s next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 16 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does X-PUNCH PvE & PvP [loot x2] run?
The map on X-PUNCH PvE & PvP [loot x2] is procedural, made by the game at size 4,096 from seed 1303598206. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on X-PUNCH PvE & PvP [loot x2]?
You gather at 2x on X-PUNCH PvE & PvP [loot x2], to judge by the name. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does X-PUNCH PvE & PvP [loot x2] run?
The setup is Rust network protocol 2635 and build 168909 on Windows for X-PUNCH PvE & PvP [loot x2]. The protocol must match for you to join, and Steam updates it for you.
Does X-PUNCH PvE & PvP [loot x2] run smoothly?
In the last 48 hours, it averaged 207 server fps, with a low of 36. The entity count reached 47,658: buildings, deployables and all other objects. Up to 2,436 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is X-PUNCH PvE & PvP [loot x2] online, and how reliable is it?
You will find X-PUNCH PvE & PvP [loot x2] online now. About 17 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is X-PUNCH PvE & PvP [loot x2] located?
With its EA tag, X-PUNCH PvE & PvP [loot x2] places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 83.217.29.4:27017.
Getting in
How do I join X-PUNCH PvE & PvP [loot x2]?
To connect directly, open Rust's console with F1 and type client.connect 83.217.29.4:27017; or press Launch Rust on this page and Steam opens Rust and joins for you.