Map Test Server
Offline 83.222.8.138:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Map Test Server rank against other Rust servers?
The last seven days of player hours place Map Test Server at #16,924, within the top 71% of all ranked servers.
How busy is Map Test Server?
At this count Map Test Server is offline, with its last sighting 30 days 9 hours ago.
Tags
What do the server tags on Map Test Server mean?
These are the tags Map Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Map Test Server?
Map Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Map Test Server?
Too few wipes are on record for Map Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 30 days 20 hours ago the current world was made.
Map and rules
Which map does Map Test Server run?
A procedural map of size 4,000 from seed 1337, generated by the game, is in use on Map Test Server. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on Map Test Server?
The name tells you nothing about gather rates: Map Test Server states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Map Test Server run?
On Linux, Map Test Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is Map Test Server online, and how reliable is it?
Currently offline, Map Test Server was last seen 30 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 28 September 2026.
Where is Map Test Server located?
A region is not published by Map Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 83.222.8.138:28015.
Getting in
How do I join Map Test Server?
To connect directly, open Rust's console with F1 and type client.connect 83.222.8.138:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.