Rust PopulationField survey · Rust servers
Observing 64,357 players 11,757 servers 3,442 with someone on 196 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,468habitat unknownfirst seen 16 Sep 2026

Oxide Self-Built Test

Offline 83.228.144.230:28015 checked 43d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,468
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Oxide Self-Built Test rank against other Rust servers?

By player hours over the last seven days, Oxide Self-Built Test places at #15,468, within the top – of ranked servers.

How busy is Oxide Self-Built Test?

At this count Oxide Self-Built Test is offline, with its last sighting 43 days 8 hours ago.

Lists and tags

What do the server tags on Oxide Self-Built Test mean?

The game's server browser reads the tags Oxide Self-Built Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Oxide Self-Built Test?

Oxide Self-Built Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Oxide Self-Built Test?

Too few wipes are on record for Oxide Self-Built Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 days 8 hours ago, that is how long the current world has stood.

Map and rules

Which map does Oxide Self-Built Test run?

Oxide Self-Built Test uses a map the game generates: procedural.

What are the rules and settings on Oxide Self-Built Test?

The name tells you nothing about gather rates: Oxide Self-Built Test states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Oxide Self-Built Test run?

Rust network protocol 2633 and build 163794 on Linux is what Oxide Self-Built Test uses. Steam updates your game automatically, but you need the same protocol to join.

Is Oxide Self-Built Test online, and how reliable is it?

Offline at the moment, Oxide Self-Built Test was last seen 43 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 September 2026.

Where is Oxide Self-Built Test located?

A region is not published by Oxide Self-Built Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 83.228.144.230:28015.

How to join

How do I join Oxide Self-Built Test?

To connect directly, open Rust's console with F1 and type client.connect 83.228.144.230:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build The game build is 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.