Oxide Self-Built Test
Offline 83.228.144.230:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Oxide Self-Built Test rank against other Rust servers?
By player hours over the last seven days, Oxide Self-Built Test places at #15,468, within the top – of ranked servers.
How busy is Oxide Self-Built Test?
At this count Oxide Self-Built Test is offline, with its last sighting 43 days 8 hours ago.
Lists and tags
What do the server tags on Oxide Self-Built Test mean?
The game's server browser reads the tags Oxide Self-Built Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Oxide Self-Built Test?
Oxide Self-Built Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Oxide Self-Built Test?
Too few wipes are on record for Oxide Self-Built Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Oxide Self-Built Test run?
Oxide Self-Built Test uses a map the game generates: procedural.
What are the rules and settings on Oxide Self-Built Test?
The name tells you nothing about gather rates: Oxide Self-Built Test states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Oxide Self-Built Test run?
Rust network protocol 2633 and build 163794 on Linux is what Oxide Self-Built Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Oxide Self-Built Test online, and how reliable is it?
Offline at the moment, Oxide Self-Built Test was last seen 43 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 September 2026.
Where is Oxide Self-Built Test located?
A region is not published by Oxide Self-Built Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 83.228.144.230:28015.
How to join
How do I join Oxide Self-Built Test?
To connect directly, open Rust's console with F1 and type client.connect 83.228.144.230:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.