Rust PopulationField survey · Rust servers
Observing 63,543 players 11,789 servers 3,532 with someone on 121 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,750habitat unknownfirst seen 7 Oct 2026

TEST

Offline 83.24.122.39:28015 checked 21d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,750
top 66%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TEST rank against other Rust servers?

The last seven days of player hours place TEST at #14,750, within the top 66% of all ranked servers.

How busy is TEST?

We have no live count for TEST right now. It was last seen 21 days 6 hours ago.

Lists and tags

What do the server tags on TEST mean?

What the game's server browser reads from TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TEST?

On Rust Population, TEST is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on TEST?

Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does TEST run?

TEST uses a map the game generates: procedural.

What are the rules and settings on TEST?

No gather rate appears in the name of TEST. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TEST run?

On Windows, TEST runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.

Is TEST online, and how reliable is it?

We last saw TEST 21 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 7 October 2026, Rust Population saw it for the first time.

Where is TEST located?

Nothing published by TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 83.24.122.39:28015.

How to join

How do I join TEST?

To connect directly, open Rust's console with F1 and type client.connect 83.24.122.39:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.