KWSN Test Server
Offline 83.81.32.127:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does KWSN Test Server rank against other Rust servers?
The last seven days of player hours place KWSN Test Server at #8,838, within the top 40% of all ranked servers.
How busy is KWSN Test Server?
KWSN Test Server is offline at this count; we last saw it 2 days 10 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on KWSN Test Server mean?
The game's server browser reads the tags KWSN Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include KWSN Test Server?
These Rust Population lists include KWSN Test Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on KWSN Test Server?
Too few wipes are on record for KWSN Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 17 hours ago the current world was made.
Settings
What are the rules and settings on KWSN Test Server?
No gather rate appears in the name of KWSN Test Server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does KWSN Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what KWSN Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is KWSN Test Server online, and how reliable is it?
We last saw KWSN Test Server 2 days 10 hours ago, and it is offline now. It was up 24% of the time over the last 4 full days, 23 out of 96 hours. The first sighting by Rust Population was on 24 October 2026.
Where is KWSN Test Server located?
No region is published by KWSN Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 83.81.32.127:28015 is where it lives.
Getting in
How do I join KWSN Test Server?
Either enter client.connect 83.81.32.127:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.